Assassin’s Creed Unity | Video Game Review

Assassin’s Creed Unity where to start?
Assassin’s Creed is a game that “I like,” I don’t love it (like a fanboy that buys each game on day one) or hate it (for how long the series is). But I like Assassin’s Creed for how in-depth the story is for both the Assassin and the character inside the Animus. One thing that I love the most about the Assassin’s Creed games is the places/city’s the game puts you in. But Unity took a different approach and I think they didn’t put enough ‘love’ into the game.
First off lets state the obvious, the performance. The performance of this game is all over reviews, but what’s so horrible about it and why are people giving it low scores? Me personally… I wouldn’t call it horrible. It is very playable, but there are hiccups and glitches. When running around, climbing, walking through huge crowds, etc, there will be small frame rate drops. By just watching, you can tell the frame rate takes a total on the game. I think Ubisoft pushed this game way too hard, way too early and way too fast with current-gen consoles (Xbox One and PS4).
Gameplay, missions, cutscenes and in-game money. Gameplay, it’s very weird honestly. When you move in a direction where you want to go while climbing, the character sometimes doesn’t go in that direction. For example, when you try to go inside a window, he jumps on the other side of the window, or he just jumps on top of the window… its just filled with small bugs. Just to throw this in here, ‘sometimes’ there are also audio cut outs when wandering through the city and there is also swimming in this game for those wondering, mostly for those that think you might die in the water, but you won’t die. Missions are widespread throughout the city, they give take advantage of using the whole map. There are 12 Sequences and in each sequence it has around 3–4 missions (maybe more or less). Cut-scenes are amazing like with every Assassin’s Creed game, but it does have a few bugs, like sometimes the characters hair, and outfit accessories just randomly flys and jumps in the air (you can probably find videos about this). Another cut-scene bug is when the AI randomly spawns in the cut-scene. In-game money is hard to come by actually. Money can’t be earned when completing missions… which is really weird. When you upgrade all your skills, and empty your characters ammo/bombs/arrows you will need around 2,500 credits in order to get restocked. Only way to make money is during side missions.
Where is the Animus by Abstergo? The Animus is nowhere to be found in this game. There are really only two Animus related content in this game. One is small (2–3) cut-scenes with an Animus women employee letting you about a certain mission or telling you little background information on what the Animus is (very weird for new players if they are getting into the Assassin Creed titles with this one as their first). The second Animus related content is when a rift opens in your game, you have to find it and jump through it, then you get put in a different time period, you run around until you find the portal, climb some more, jump in the portal and then your back in the Unity storyline (very weird). Was I the only one that liked the whole in-real life thing they did where you can wander around the Abstergo company like in Assassin’s Creed 2 and Black Flag?
For the $7.06 (digital code price) that I paid for this game based on its standard ~ $19.99 price (as of 3/16/16), the game was enjoyable but the performance didn’t stop me from playing the game. The storyline was somewhat there (but there could have been more added), background information about the Animus is completely gone, gameplay/missions are fairly long/in-depth and performance is buggy/glitchy but it’s still playable.
My Review Score: 7/10